Download Dynamite Jack 1.0.16 for Mac from our website for free. This Mac download was checked by our built-in antivirus and was rated as malware free. The program is categorized as Games. This software for Mac OS X was originally developed by Hassey Enterprises, Inc. Any Mac that has an SD card slot and is running OS X 10.6.5 or later can use the exFAT file system. ExFAT is also supported in Boot Camp with Windows 7, 8.1, or 10 on any Mac made in 2011 or later with an SD card slot. Macintosh 512k: Fat Mac (four times 'fatter' memory-wise than the original Mac) Macintosh Plus: Mr. T (maybe of 'The A Team' series, maybe Apple's chief scientist Larry. (not the dynamite, but 'The New Tesseract'. The defunct Tesseract project was to create a high-end PPC Mac). Mac OS X: Cyan (a different 'shade' of the Blue Box), Siam.

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What is SD?

SD describes devices that conform to SD standards for non-volatile memory cards. See the SD Association website for details.

Are there size limitations for the cards that can be inserted into the SD slot?

Yes. The SD card specification for a memory card is 32mm by 24mm by 2.1mm. You can also use thinner cards, such as MultiMediaCards (MMC). Avoid using cards that have a thickness greater than 2.1mm, as they might damage the SD card slot if you try to insert them.

Which SD card formats work in the SD card slot?

Cards that conform to the SD 1.x, 2.x, and 3.x standards should work. The SD card slot can use:

  • Standard SD, 4MB to 2GB
  • SDHC (Secure Digital High Capacity), 4GB to 32GB
  • SDXC, 4GB to 2TB
  • MMC (MultiMediaCards)
  • UHS‑II, up to 2TB (iMac introduced in 2020 and iMac Pro only)

You can use a passive adapter like the one shown here to make MiniSD, MicroSD, and higher density formats like MiniSDHC and MicroSDHC conform to the width and thickness specifications listed above:

How fast can my Mac read or write to an SD card in the SD card slot?

Mac notebooks use the USB bus to communicate with the SD card slot. They have a maximum speed of up to 480Mbit/s. Mac desktops use the PCIe bus to communicate with the SD card slot. Desktops can transfer data at a faster rate.

Check the packaging that came with your SD media to determine the maximum transfer rate that your specific card uses.

To determine the maximum transfer speed of your Mac, you can use System Information. Choose Apple menu  > About This Mac and then click System Report.

If you use a Mac notebook:

  1. Select Hardware, then select USB.
  2. Select Internal Memory Card Reader and look for the Speed entry.

If you use a Mac desktop computer:

  1. Select Hardware, then select Card Reader.
  2. Look for the Link Speed entry. Computers that use the PCIe bus express their speed as GT/s.

Does the SD slot work with cards that exceed 32GB?

Yes. However, most media manufacturers preformat the media using common block-and-cluster sizes that don’t approach the theoretical limits of a given file system.

Most SD cards use the FAT32 file format, and preformatted FAT32 SD media is commonly available up to a capacity of 32GB. Media that exceeds 32GB usually uses the exFAT file system, while some smaller capacity cards use the FAT16 file format. Preformatted FAT16 media is generally available up to a capacity of 2GB.

If you use OS X Snow Leopard 10.6.5 or later, you can find out which file system you’re using:

  1. Insert the media into the SD card slot.
  2. Choose Apple menu > About This Mac.
  3. Click System Report.
  4. In the Hardware section, click Card Reader, and find the File System field.

Will the SD card slot work with SD cards that use the exFAT file system?

Yes. Any Mac that has an SD card slot and is running OS X 10.6.5 or later can use the exFAT file system.

exFAT is also supported in Boot Camp with Windows 7, 8.1, or 10 on any Mac made in 2011 or later with an SD card slot.

How do I insert media into the SD card slot?

When you insert the card, make sure that the metal contacts face down and point toward the computer. Don’t force media into the SD card slot, as this might cause damage.

How does my Mac use the media inserted into the SD card slot?

Your computer recognizes a card inserted into the SD card slot as a USB storage device. You can mount, read from, and write to the SD card just like you can with any other USB storage device.

I put the card in the slot, but it didn’t mount. What should I do?

Remove the card and insert it again. Sometimes the SD card won’t mount properly if you put it into the slot too slowly. If the card still won't mount, you might need to reformat your SD card.

When I try to write content to the card, I get a 'cannot be modified' message. How can I fix this?

You see this message when you try to edit data on an SD card that’s locked. You need to use the lock slider to unlock the card before you can edit the data.

To eject the card, drag the icon that represents the card to the Trash. After the icon disappears from the desktop, you can remove the card from the computer. Adjust the lock slider tab to unlock the card, then reinsert the card into the slot. See the manufacturer’s instructions for the location of the slider tab.

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Can I use Disk Utility to reformat an SD card?

You can use Disk Utility to partition and format an SD device as FAT32 (using the MS-DOS FAT setting) or Mac OS Extended. The Mac OS Extended format can be used only on Macintosh systems. Non-Apple systems won’t recognize cards formatted to Mac OS Extended.

You might have to format a card that’s larger than 32GB with exFAT if you want to use it with a digital camera, GPS, or another device. When in doubt, format the card in the device that you intend to use it with. Formatting a card permanently deletes all of its files. Before continuing, make sure that you have a backup of any files that you want to keep on the SD card.

Can I install macOS on an SD storage device and use it as a startup volume?

Use Disk Utility to change the default partition table to GUID. Then format the card to use the Mac OS Extended file format.

How do I remove a card from the SD card slot?

Before you remove the card, allow any data transfer to SD media to complete. To eject the card, drag the icon that represents the card to the Trash. After the icon disappears from your desktop, you can remove the card from the slot.

Don't remove a card while your Mac is sleeping, as this could lead to data loss. Always wake your computer and eject the SD card before removing it from your Mac.

Can I use Secure Digital Input Output (SDIO) cards?

Can I use macOS to see the specifications for the interface hardware and media inserted in the SD card slot?

You can get information about the interface hardware and the media that you inserted in the slot from the System Information:

  1. Choose Apple menu > About This Mac.
  2. Click System Report.
  3. In the Hardware section of System Information, select USB.
  4. In the list of USB devices, select Internal Memory Card Reader to access information about the interface hardware and the media inserted into the SD card slot.

Can I use the SD card slot while running Windows using Boot Camp?

The SD card slot works with Boot Camp in all supported versions of Windows. You’ll need to download and install the Windows Support Software to use the SD card slot with Windows.

Learn more about using Windows on a Mac.

Can I use an SDXC card on my Mac with Windows?

You can use an SDXC card in Windows 7, Windows 8, and Windows 10 with these Mac computers:

  • MacBook Pro (Early 2011 and later)
    MacBook Pro models from 2016 and later don't have a built-in SD card slot. You can use a USB-C card reader, or a combination of a USB-C to USB Adapter and a USB card reader.
  • MacBook Air (Mid 2011 and later)
  • Mac mini (Mid 2011 and later)
    Mac mini (Mid 2010) doesn't support SDXC cards.
  • iMac (Mid 2011 and later)
    iMac (Mid 2010) doesn't support SDXC cards.

Can I use an SD, SDHC, or SDXC card to install Windows on my Mac?

No. You can’t use SD, SDHC, or SDXC cards with Boot Camp to install Windows software on Mac computers.

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Karnov
Developer(s)
  • Quicksilver Software (IBM PC)
  • Mr. Micro/Software Studios (C64)
  • Software Studios (Amstrad, Spectrum)
  • Data East/SAS Sakata (NES)
  • Technology Works (Mac)
Publisher(s)
  • Data East (IBM PC, C64, NES, Mac)
  • Electric Dreams (Amstrad, Spectrum)
  • Namco (Famicom)
Platform(s)
  • NES, Commodore 64, ZX Spectrum, Amstrad CPC, IBM PC, Classic Mac OS
Release
  • Arcade: 1987
  • NES
  • JP: December 18, 1987
  • NA: January 22, 1988
Genre(s)Platform
Mode(s)Up to 2 players, alternating turns

Karnov (カルノフ) is a platform game released in arcades in 1987.[1] A Nintendo Entertainment System port followed. Players take control of the title character Jinborov Karnovski, or 'Karnov' for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the arcade flyer and again in Karnov's Revenge.

As a character created by Data East, Karnov was reintroduced in several other games from the company, including Bad Dudes Vs. DragonNinja in which he is a boss in the first level. Karnov later appeared in the 1994 Neo-Geo game Karnov's Revenge. This game, also known as Fighter's History Dynamite, is not a sequel to the original Karnov, but to Fighter's History, a competitive one-on-one fighter in which Karnov is the final boss.

Gameplay[edit]

The game puts the bulging-muscled, fire-breathing, east-Russian, ex-circus strongman hero on a quest through nine different levels to search for the ultimate treasure.[2] However, between him and the treasure are several horrendous monsters, including sword-wielding monks, dinosaurs, djinn, hopping fish men, gargoyles, tree monsters, will-o-wisps, rock creatures, centipede women, and ostrich-riding skeleton warriors.

Karnov can walk, jump, and shoot to make his way through these levels and find special items that help him. Acquiring red orbs can upgrade Karnov until he shoots three fireballs at a time. The end of each level has one or more bosses which he must defeat to receive a new piece of a treasure map. The end of the game features a powerful boss called 'The Wizard' who defends the last map piece that leads to the treasure.

Ports[edit]

Karnov was later ported to numerous home systems, such as the NES, Commodore 64, ZX Spectrum and others.[1]

IBM PC[edit]

The IBM PC compatibles port was developed by Quicksilver Software.[3] Like Quicksilver's other Data East ports, such as Commando, Ikari Warriors, and Guerrilla War, it was sold as a self-booting disk.

Famicom/NES[edit]

The Famicom version was co-developed by Data East (design and audio) and SAS Sakata (programming).[4][5] It was released on December 18, 1987 in Japan by Namco, and shortly thereafter on its North American equivalent, the NES, in 1988 by Data East itself. Although it plays very similarly to the arcade game there are some noticeable differences:

  • Karnov takes two hits to die instead of just one. After being hit once he will turn a blue color in which he has one hit left or can gain an extra hit back by grabbing a blue fireball orb.
  • The Super Fireball is replaced with the Spike Bomb which destroys every enemy on screen. The Trolley item is replaced with the Shield which is used to reflect an enemy's fireballs.
  • Levels 4 and 8 are completely different from the arcade levels.
  • The final boss is no longer the Wizard, but a giant three-headed dragon. Both fights, however, take place in similar rooms.

The Famicom game is noticeably more difficult since it has limited continues, and the option is not visibly present after all lives are lost, instead requiring pressing Select and Start at the same time. The NES game, however, provides unlimited continues, and it also allows Karnov to be killed when both the A and B buttons are pressed on the second controller.

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Reception[edit]

Review scores
PublicationScore
Crash76%[7]
CVG30/40[6]
Sinclair User[8]
Your Sinclair9/10[9]
The Games Machine88%[10]
ACE612[11]

In Japan, Game Machine listed Karnov on their March 1, 1987 issue as being the fourth most-successful table arcade unit of the year.[12]Karnov's sales had surpassed 250,000 copies by November 1989.[13]

Bill Kunkel reviewed the game for Computer Gaming World, and stated that 'Karnov is an off-beat, fairly interesting variation on a familiar videogame play mechanic.'[14]

The IBM PC version of the game was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in 'The Role of Computers' column. The reviewers gave the game 4½ out of 5 stars.[15]

Legacy[edit]

Although no direct sequel to Karnov was released, Data East has used the title character as an enemy. In some games, such as Garyo Retsuden, Tumblepop and Trio The Punch - Never Forget Me... (featuring enormous stone statues and even mini versions of the character), Karnov is featured as a regular enemy.

In other Data East games, he is featured as a boss character. In Bad Dudes Vs. DragonNinja, Karnov is the first level's boss. A pale grey version of Karnov appears later in the game. According to the credits sequence of the Japanese version of the game, this version of Karnov is called Kusamoci Karnov, after the green sweet kusamochi.

Karnov is also the last opponent in the original Fighter's History, and becomes a playable character in its sequels: Karnov's Revenge and Fighter's History: Mizoguchi Kiki Ippatsu!!. Although not an official cameo, the guard boss from the Gaelco game, Big Karnak, is almost identical to Karnov's and Kusamoci Karnov's sprites from Bad Dudes vs. DragonNinja.

Karnov has also made various cameo appearances. He appears in the alley background of the Neo-Geo game Street Slam. He is shown wearing a shirt with a 'K' on it. Karnov also appears in the credits of the independently-developed freeware game I Wanna Be the Guy. In Shantae and the Pirate's Curse, a ghostly silhouette who helps the titular character is highly similar to Karnov, and is even implied to be her dead father.

See also[edit]

References[edit]

  1. ^ ab'Karnov'. MobyGames. Retrieved 9 Nov 2013.CS1 maint: discouraged parameter (link)
  2. ^'Karnov'. The International Arcade Museum. Retrieved 17 Oct 2013.CS1 maint: discouraged parameter (link)
  3. ^Karnov screenshots. PixelatedArcade. Retrieved on 2016-11-30.
  4. ^sasgames – エス・エー・エス株式会社 » 部門紹介. Sasgames.jp. Retrieved on 2016-11-30.
  5. ^タッグチームプロレスリング. sas-sakata.co.jp (1987-12-18)
  6. ^[1]
  7. ^[2]
  8. ^[3]
  9. ^'Karnov'. ysrnry.co.uk. Archived from the original on 2015-08-01. Retrieved 3 Sep 2015.CS1 maint: discouraged parameter (link)
  10. ^[4]
  11. ^[5]
  12. ^'Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)'. Game Machine (in Japanese). No. 303. Amusement Press, Inc. 1 March 1987. p. 25.
  13. ^Staff (November 1989). 'Chart-Busters; SPA Platinum'. Game Players (5): 112.
  14. ^Kunkel, Bill (June 1988). 'Video Gaming World'. Computer Gaming World. 1 (48): 40.
  15. ^Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (February 1989). 'The Role of Computers'. Dragon (142): 42–51.

External links[edit]

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  • Karnov at the Killer List of Videogames
  • Karnov at MobyGames
  • Karnov at SpectrumComputing.co.uk


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